I have been wanting for a long time to do a series of articles about covariance and contravariance (which I will shorten to “variance” for the rest of this series.)
Covariance and contravariance in C#, part 1
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I have been wanting for a long time to do a series of articles about covariance and contravariance (which I will shorten to “variance” for the rest of this series.)
The other morning I got the following question from a reader:
I have created a client-server application in C# using asynchronous socket methods [… blah blah blah, a long description of a scenario in which the socket misses packets under certain conditions]
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