Confusing errors for a confusing feature, part three

One of the nice things about a project as large as the Roslyn project is that you have an opportunity to really think hard about your past mistakes and hopefully fix them. When I was working on getting these error messages reported in Roslyn I realized that trying to match exactly the behavior of the original compiler would be actively making the world a worse place, so I took a big step back and started sending a lot of emails to Mads, Neal, Anthony and the rest of the Roslyn gang to try and get a better design worked out. All the godawful nonsense I told you about in the previous two episodes will be fixed in Roslyn.

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